Nicolas Pouard, vp at Ubisoft’s Strategic Improvements Lab, commented on the unfavourable gamer suggestions that Ubisoft acquired after introducing Quartz and Digits, in an interview with Finder.
“It is a response we’re accustomed to. I feel it is nice as a result of it exhibits how engaged our gamers are and the way passionate they’re about their passion and gaming normally. And that, I feel it is reassuring.”
Within the interview, Pouard goes on to make clear that Quartz and Digits are a “matter of private selection” for gamers who “at no level” will likely be compelled to make use of them.
In Pouard’s rationalization of Ubisoft’s motivations, nevertheless, some readers clung on to 1 phrase he stated: “I feel players do not get what a digital secondary market can deliver to them.” The concept that gamers might not “get it for now” was not taken very evenly by the Twittersphere.
Beneath are some reactions from players to a Tweet by Kotaku, the favored online game weblog:
Nicely if customers do not get it, should not you keep away from it. In spite of everything aren’t you doing this for shoppers? I bear in mind the time when ubisoft was probably the greatest locations to play. Prince of Persia, AC Ethio trilogy Altair. Now ubisoft is lower than a shell of its former self. It barely is
— GOLdROGER1PIECE (@LdRoger1) January 28, 2022
Some customers have been both merely “not ” or imagine that there’s extra acquire for the corporate, itself, than for the players.
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There’s additionally sentiment round players having true possession of not only a pores and skin or a weapon, however of characters and storylines. If gamers can turn out to be lively contributors to a gaming ecosystem, then might it’s doable for them to have possession over the video games, themselves?
Ubisoft lately partnered with startup Aleph.im, which can present a decentralized storage answer for Ubisoft Quartz. The gaming big plans to proceed integrating Digits into Quartz by 2022.